Files
citypulse/android/app/build.gradle.kts
Zahar 6518df8ac1 feat: introduce FixMate Flutter app and React dashboard
- Add Flutter app shell (FixMateApp/MainScreen) with tabs: Report, Map,
  My Reports, Settings
- Implement capture and review flow (image_picker, geolocator, deterministic
  mock AI), and local storage (SharedPreferences + photo files on mobile)
- Build Map screen with flutter_map, marker clustering, filters, legend,
  marker details, and external maps deeplink
- Add My Reports list (view details, cycle status, delete) and Settings
  (language toggle via Provider, diagnostics, clear all data)
- Introduce JSON i18n loader and LocaleProvider; add EN/BM assets
- Define models (Report, enums) and UI badges (severity, status)

- Add static React dashboard (Leaflet map with clustering, heatmap toggle,
  filters incl. date range, queue, detail drawer), i18n (EN/BM), and
  demo data

- Update build/config and platform setup:
  - Extend pubspec with required packages and register i18n assets
  - Android: add CAMERA and location permissions; pin NDK version
  - iOS: add usage descriptions for camera, photo library, location
  - Gradle properties tuned for Windows/UNC stability
  - Register desktop plugins (Linux/macOS/Windows)
  - .gitignore: ignore .kilocode
  - Overhaul README and replace sample widget test
2025-09-25 18:38:18 +08:00

45 lines
1.4 KiB
Kotlin

plugins {
id("com.android.application")
id("kotlin-android")
// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
id("dev.flutter.flutter-gradle-plugin")
}
android {
namespace = "com.example.citypulse"
compileSdk = flutter.compileSdkVersion
ndkVersion = "27.0.12077973"
compileOptions {
sourceCompatibility = JavaVersion.VERSION_11
targetCompatibility = JavaVersion.VERSION_11
}
kotlinOptions {
jvmTarget = JavaVersion.VERSION_11.toString()
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId = "com.example.citypulse"
// You can update the following values to match your application needs.
// For more information, see: https://flutter.dev/to/review-gradle-config.
minSdk = flutter.minSdkVersion
targetSdk = flutter.targetSdkVersion
versionCode = flutter.versionCode
versionName = flutter.versionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig = signingConfigs.getByName("debug")
}
}
}
flutter {
source = "../.."
}