- Add Flutter app shell (FixMateApp/MainScreen) with tabs: Report, Map, My Reports, Settings - Implement capture and review flow (image_picker, geolocator, deterministic mock AI), and local storage (SharedPreferences + photo files on mobile) - Build Map screen with flutter_map, marker clustering, filters, legend, marker details, and external maps deeplink - Add My Reports list (view details, cycle status, delete) and Settings (language toggle via Provider, diagnostics, clear all data) - Introduce JSON i18n loader and LocaleProvider; add EN/BM assets - Define models (Report, enums) and UI badges (severity, status) - Add static React dashboard (Leaflet map with clustering, heatmap toggle, filters incl. date range, queue, detail drawer), i18n (EN/BM), and demo data - Update build/config and platform setup: - Extend pubspec with required packages and register i18n assets - Android: add CAMERA and location permissions; pin NDK version - iOS: add usage descriptions for camera, photo library, location - Gradle properties tuned for Windows/UNC stability - Register desktop plugins (Linux/macOS/Windows) - .gitignore: ignore .kilocode - Overhaul README and replace sample widget test
45 lines
1.1 KiB
Dart
45 lines
1.1 KiB
Dart
import 'package:flutter/material.dart';
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import '../models/enums.dart';
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class StatusBadge extends StatelessWidget {
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final Status status;
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final bool small;
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const StatusBadge({Key? key, required this.status, this.small = false}) : super(key: key);
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@override
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Widget build(BuildContext context) {
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final color = status.color;
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return Chip(
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backgroundColor: color.withOpacity(0.12),
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avatar: CircleAvatar(
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backgroundColor: color,
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radius: small ? 10 : 12,
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child: Icon(
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_iconForStatus(status),
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color: Colors.white,
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size: small ? 12 : 14,
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),
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),
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label: Text(
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status.displayName,
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style: TextStyle(
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color: color,
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fontSize: small ? 12 : 14,
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),
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),
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padding: EdgeInsets.symmetric(horizontal: small ? 8 : 12, vertical: 0),
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);
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}
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IconData _iconForStatus(Status s) {
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switch (s) {
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case Status.submitted:
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return Icons.send;
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case Status.inProgress:
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return Icons.autorenew;
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case Status.fixed:
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return Icons.check;
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}
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}
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} |